Changelog
v1.3.0
- Deprecated
CollapseExplorer
macro as this functionality is now part of Studio - Updated
PhysicsService
collision API usage to ugprade from deprecated API - Updated
ChangeHistoryService
API from using deprecated waypoint to new recording - Updated Socket docs for using change history service and undo
v1.2.0
- Fix issues with docking from the recent Studio overhaul
- Fixed bug with Local Macros where
ModuleScripts
with duplicate names would silently not get saved - Removed "Clone" built-in macro, as this behaviour mirrors
Ctrl+D
- Add in luau type definitions
- Update "Create Macro" macro to use luau type definitions for better UX
v1.2.1
- Fix typo with luau type
MacroField.Validator
v1.2.2
- Pass
self
in Janitor type - Fixed bug where
LocalMacros
would get duplicated
v1.2.3
- Fixed bug where
Vector3
field type would not accept any decimal or negative values - Added
ClearFieldTextBoxOnFocus
setting; can now disable field text boxes automatically clearing on focus
v1.2.4
- Socket will only startup when the user chooses to manually start up the plugin, or when Socket has already been started up in that place file. (https://devforum.roblox.com/t/socket-a-macro-manager-plugin/1898339/10)
- Fixed bug where
Color3
completion would takeR,B,B
value instead ofR,G,B
defined by the user
v1.2.5
- Fixed
string.format
typo for yielding thread error - Added
HideUnusedFieldsAndKeybind
setting; can hide fields and keybind UI elements if they are not used for any given macro
v1.1.0
- Added Local Macros (see IsLocalMacro), which allows replication of macros across multiple places via the
plugin
itself. - Added
LocalMacroColor
setting - Improved logic behind the settings system to be more scalable + easier to add new settings of different types
v1.0.0
Release!